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Devlog
ParryDodge [Demo]
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Devlog
V0.9
December 09, 2025
by
rear9
Full audio integration of new explosive attack Fixed some scene transitions Player customization now available in menu Pause screen now available (ESC/P outside of the tutorial sequence)...
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.81
November 24, 2025
by
rear9
Explosion chain physics hotfix...
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.8
November 24, 2025
by
rear9
New attack: Missile (Explosive) - Interacts with other attacks in play, creates chain reactions with other explosives Particle effects (Parrying/explosions) Tutorial skipping feature Attack balancing...
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.7
November 10, 2025
by
rear9
90% of audio implemented (UT placeholder) Parry Hitstop added Improved player hit visuals Enhanced controller UX .exe icon is back Working on new interactive explosive attack + tutorial skipping / mas...
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.61
November 09, 2025
by
rear9
Fixed bug where attacks persisted after death Added cooldown indicators for parrying and dodging (radial)...
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.6
November 06, 2025
by
rear9
Audio system in place Placeholder Music (thanks to Toby Fox) Death system Parry/Death SFX Menu revamp Audio sliders General clean-up...
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.52A
October 31, 2025
by
rear9
- Global Analytics now functional ( https://docs.google.com/spreadsheets/d/1XAis2bsUuPXH3Ij6GkqCkq7drX4BBX0T8jJpnwxR... ) - Cinemachine / Audio WIP...
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